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	<title>Comments on: What Is &quot;Thematic Investing?&quot;</title>
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		<title>By: Renee</title>
		<link>http://www.foundrygroup.com/wp/2008/03/what-is-thematic-investing/comment-page-1/#comment-17585</link>
		<dc:creator>Renee</dc:creator>
		<pubDate>Thu, 08 Dec 2011 22:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://test.foundrygroup.com/wp/?p=5#comment-17585</guid>
		<description>Starbucks is worth 26 billion dollars.
How is that for a new theme?</description>
		<content:encoded><![CDATA[<p>Starbucks is worth 26 billion dollars.<br />
How is that for a new theme?</p>
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		<title>By: Themes of the Future &#124; Founders Space</title>
		<link>http://www.foundrygroup.com/wp/2008/03/what-is-thematic-investing/comment-page-1/#comment-17509</link>
		<dc:creator>Themes of the Future &#124; Founders Space</dc:creator>
		<pubDate>Tue, 12 Jul 2011 03:15:57 +0000</pubDate>
		<guid isPermaLink="false">http://test.foundrygroup.com/wp/?p=5#comment-17509</guid>
		<description>[...] raising a new fund, the concept of future trend themes came up. It’s not new, Brad Feld has a whole blog post about this.  However, it got me thinking about the way I look at the future and what themes I [...]</description>
		<content:encoded><![CDATA[<p>[...] raising a new fund, the concept of future trend themes came up. It’s not new, Brad Feld has a whole blog post about this.  However, it got me thinking about the way I look at the future and what themes I [...]</p>
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		<title>By: Themes of the Future &#124; Chris Maresca</title>
		<link>http://www.foundrygroup.com/wp/2008/03/what-is-thematic-investing/comment-page-1/#comment-17479</link>
		<dc:creator>Themes of the Future &#124; Chris Maresca</dc:creator>
		<pubDate>Mon, 16 May 2011 15:56:58 +0000</pubDate>
		<guid isPermaLink="false">http://test.foundrygroup.com/wp/?p=5#comment-17479</guid>
		<description>[...] raising a new fund, the concept of future trend themes came up. It&#8217;s not new, Brad Feld has a whole blog post about this.  However, it got me thinking about the way I look at the future and what themes I [...]</description>
		<content:encoded><![CDATA[<p>[...] raising a new fund, the concept of future trend themes came up. It&#8217;s not new, Brad Feld has a whole blog post about this.  However, it got me thinking about the way I look at the future and what themes I [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Don&#8217;t call it AdTech. It&#8217;s &#8220;Adhesive&#8221; &#124; Seth Levine</title>
		<link>http://www.foundrygroup.com/wp/2008/03/what-is-thematic-investing/comment-page-1/#comment-17461</link>
		<dc:creator>Don&#8217;t call it AdTech. It&#8217;s &#8220;Adhesive&#8221; &#124; Seth Levine</dc:creator>
		<pubDate>Tue, 12 Apr 2011 03:15:15 +0000</pubDate>
		<guid isPermaLink="false">http://test.foundrygroup.com/wp/?p=5#comment-17461</guid>
		<description>[...] written extensively about our thematic investment approach and a handful of our active themes, most recently our Distribution theme which we’ve been [...]</description>
		<content:encoded><![CDATA[<p>[...] written extensively about our thematic investment approach and a handful of our active themes, most recently our Distribution theme which we’ve been [...]</p>
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		<title>By: Foundry Group’s AdTech Investing: Adhesive &#124; Foundry Group</title>
		<link>http://www.foundrygroup.com/wp/2008/03/what-is-thematic-investing/comment-page-1/#comment-17459</link>
		<dc:creator>Foundry Group’s AdTech Investing: Adhesive &#124; Foundry Group</dc:creator>
		<pubDate>Mon, 11 Apr 2011 21:39:25 +0000</pubDate>
		<guid isPermaLink="false">http://test.foundrygroup.com/wp/?p=5#comment-17459</guid>
		<description>[...]  11  2011    Foundry Group’s AdTech Investing: Adhesive     We’ve written extensively about our thematic investment approach and a handful of our active themes, most recently our Distribution theme which we’ve been working [...]</description>
		<content:encoded><![CDATA[<p>[...]  11  2011    Foundry Group’s AdTech Investing: Adhesive     We’ve written extensively about our thematic investment approach and a handful of our active themes, most recently our Distribution theme which we’ve been working [...]</p>
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		<title>By: The birth of a new Foundry theme &#8211; Distrbution &#124; Seth Levine</title>
		<link>http://www.foundrygroup.com/wp/2008/03/what-is-thematic-investing/comment-page-1/#comment-17440</link>
		<dc:creator>The birth of a new Foundry theme &#8211; Distrbution &#124; Seth Levine</dc:creator>
		<pubDate>Tue, 22 Feb 2011 03:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://test.foundrygroup.com/wp/?p=5#comment-17440</guid>
		<description>[...] new theme in which we&#8217;ve been investing for a while, but which only really came together as a coherent thematic concept in the past year or so. This theme &#8211; distribution &#8211; involves companies leveraging the [...]</description>
		<content:encoded><![CDATA[<p>[...] new theme in which we&#8217;ve been investing for a while, but which only really came together as a coherent thematic concept in the past year or so. This theme &#8211; distribution &#8211; involves companies leveraging the [...]</p>
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		<title>By: Distribution &#8211; A New Foundry Group Theme</title>
		<link>http://www.foundrygroup.com/wp/2008/03/what-is-thematic-investing/comment-page-1/#comment-17438</link>
		<dc:creator>Distribution &#8211; A New Foundry Group Theme</dc:creator>
		<pubDate>Mon, 21 Feb 2011 16:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://test.foundrygroup.com/wp/?p=5#comment-17438</guid>
		<description>[...] talked about our thematic approach to investing many times in the past.  Every now and then it feels like it&#8217;s worth a quick [...]</description>
		<content:encoded><![CDATA[<p>[...] talked about our thematic approach to investing many times in the past.  Every now and then it feels like it&#8217;s worth a quick [...]</p>
]]></content:encoded>
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		<title>By: Theme: Distribution &#124; Foundry Group</title>
		<link>http://www.foundrygroup.com/wp/2008/03/what-is-thematic-investing/comment-page-1/#comment-17437</link>
		<dc:creator>Theme: Distribution &#124; Foundry Group</dc:creator>
		<pubDate>Mon, 21 Feb 2011 16:33:54 +0000</pubDate>
		<guid isPermaLink="false">http://test.foundrygroup.com/wp/?p=5#comment-17437</guid>
		<description>[...]  2011    Theme: Distribution     As we&#8217;ve written about in the past, we use what we call a thematic approach to what we invest in. Our current themes are Human Computer Interaction, Glue, Digital Life, [...]</description>
		<content:encoded><![CDATA[<p>[...]  2011    Theme: Distribution     As we&#8217;ve written about in the past, we use what we call a thematic approach to what we invest in. Our current themes are Human Computer Interaction, Glue, Digital Life, [...]</p>
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	<item>
		<title>By: Joy Garner</title>
		<link>http://www.foundrygroup.com/wp/2008/03/what-is-thematic-investing/comment-page-1/#comment-17242</link>
		<dc:creator>Joy Garner</dc:creator>
		<pubDate>Wed, 19 Mar 2008 10:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://test.foundrygroup.com/wp/?p=5#comment-17242</guid>
		<description>I have noted the concept of HCI as a theme with excitement. My name for it had been &quot;Advanced HIDs&quot;, with the idea of expanding physical expression in the digital world, rather than to reduce it.  &lt;br /&gt;
 &lt;br /&gt;
We&#039;ve had decades of advancement in the software arena of true 3D digital worlds, and yet for the most part, seen very little improvement in realistic physical expression, (game controllers) which are also practical and ready to interface with the common hardware and software, (the software which is now outselling movie tickets).  With the explosion of online gaming, and the people who consider themselves to be hard-core gamers, we need to step it up on the HID side of things. Digital control, with a universally recognized signal output, is truly the only answer to reaching this market with a new &quot;Cyber-Athletic&quot; product.  The delays with analogue control are too perceptible with large body movements, and yet this seems to be the primary approach seen.   &lt;br /&gt;
 &lt;br /&gt;
Attempts at reaching the potential &quot;Cyber Athletic&quot; market have been varied. The products need to interface with the games (genre of games) and hardware that are already the most popular and available. Most attempts have fallen woefully short of this objective, so much so, that is appears it may never have even been an objective of the developers. Instead it seems, they&#039;ve attempted to get people excited about inferior games, just because of their new controller. People want better ways to play the genre of games they like, and their interest in a new controller is always; &quot;What games can I use it with?&quot;. It&#039;s a rather big bull&#039;s-eye to miss, but sometimes it&#039;s the obvious answer that seems too &quot;simple&quot; to go after.  &lt;br /&gt;
 &lt;br /&gt;
To see a flagship product which does use the appropriate logic to approach this market, go to: &lt;a href=&quot;http://www.gamerunner.us. &quot; rel=&quot;nofollow&quot;&gt; &lt;a href=&quot;http://www.gamerunner.us&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;www.gamerunner.us&lt;/a&gt;. &lt;/a&gt; &lt;br /&gt;
 &lt;br /&gt;
It&#039;s an all digital, (universally recognized mouse/keyboard signal output) which allows you to truly run or walk though the most popularly selling games and online games, (first person perspective) with full interactivity.  &lt;br /&gt;
 &lt;br /&gt;
Take a peek at what I am up to please, and give me feedback.  &lt;br /&gt;
 &lt;br /&gt;
Go to &lt;a href=&quot;http://www.gamerunner.us &quot; rel=&quot;nofollow&quot;&gt; &lt;a href=&quot;http://www.gamerunner.us&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;www.gamerunner.us&lt;/a&gt; &lt;/a&gt; &lt;br /&gt;
 &lt;br /&gt;
Thanks.  &lt;br /&gt;
 &lt;br /&gt;
Joy</description>
		<content:encoded><![CDATA[<p>I have noted the concept of HCI as a theme with excitement. My name for it had been &#8220;Advanced HIDs&#8221;, with the idea of expanding physical expression in the digital world, rather than to reduce it.  </p>
<p>We&#039;ve had decades of advancement in the software arena of true 3D digital worlds, and yet for the most part, seen very little improvement in realistic physical expression, (game controllers) which are also practical and ready to interface with the common hardware and software, (the software which is now outselling movie tickets).  With the explosion of online gaming, and the people who consider themselves to be hard-core gamers, we need to step it up on the HID side of things. Digital control, with a universally recognized signal output, is truly the only answer to reaching this market with a new &#8220;Cyber-Athletic&#8221; product.  The delays with analogue control are too perceptible with large body movements, and yet this seems to be the primary approach seen.   </p>
<p>Attempts at reaching the potential &#8220;Cyber Athletic&#8221; market have been varied. The products need to interface with the games (genre of games) and hardware that are already the most popular and available. Most attempts have fallen woefully short of this objective, so much so, that is appears it may never have even been an objective of the developers. Instead it seems, they&#039;ve attempted to get people excited about inferior games, just because of their new controller. People want better ways to play the genre of games they like, and their interest in a new controller is always; &#8220;What games can I use it with?&#8221;. It&#039;s a rather big bull&#039;s-eye to miss, but sometimes it&#039;s the obvious answer that seems too &#8220;simple&#8221; to go after.  </p>
<p>To see a flagship product which does use the appropriate logic to approach this market, go to: <a href="http://www.gamerunner.us. " rel="nofollow"> </a><a href="http://www.gamerunner.us" target="_blank" rel="nofollow">http://www.gamerunner.us</a>.  </p>
<p>It&#039;s an all digital, (universally recognized mouse/keyboard signal output) which allows you to truly run or walk though the most popularly selling games and online games, (first person perspective) with full interactivity.  </p>
<p>Take a peek at what I am up to please, and give me feedback.  </p>
<p>Go to <a href="http://www.gamerunner.us " rel="nofollow"> </a><a href="http://www.gamerunner.us" target="_blank" rel="nofollow">http://www.gamerunner.us</a>  </p>
<p>Thanks.  </p>
<p>Joy</p>
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